Projektdaten
Betreuer: | Lennert Raesch, Tobias George |
Zielgruppe: | Bachelor ab dem 4. Semester & Master |
Skills: | Ernsthaftes Interesse an Spieleentwicklung |
Umfang: | Bachelor: 6 Credits/Semester über 2 Semester, Master: 4 bzw. 8 Credits/Semester über 2 bzw. 1 Semester |
Zeit: | Nach der Auftaktveranstaltung: regelmäßige Treffen ab dem 27.10., montags, 10-12 Uhr, Raum 1340 (SE Seminarraum) |
Summary
The game development project will be a cooperation between computer science and from KunstuniKassel.
There will be a get-together at the Kunstuni on 23.10.2014, 15:00-18:00.
Game idea
The objective is to create a complete, polished game which is fully playable when the project is finished.
Thus we have selected a fix game idea and this way, participants will be able to focus on important aspects of game design and implementation.
Grades will be given on quality of implementation first, and amount of features second.
You are encouraged to bring your own thoughts.