Lecture
Design Patterns (SS16)
Description
Design Patterns are established solutions to recurring design problems.
This course deals with the design pattern catalogue of the Gang of Four.
We will go through the main GoF patterns and exemplify their use in various example programs.
The students will learn the patterns by implementing them for example problems.
Lecture 12: Docker Microservices
June 29, 2016
Lecture 11: Reuse
June 23, 2016
Lecture 10: Annotations
June 14, 2016
Lecture 09: Plugins
June 8, 2016
Lecture 08: Factories
May 31, 2016
Lecture 07: Undo Redo
May 24, 2016
Lecture 06: Proxy and Co
May 18, 2016
Lecture 05: Listeners
May 10, 2016
Lecture 04: Chain of Responsibility
May 3, 2016
Lecture 03: Visitor Strategy
April 27, 2016
Lecture 02: Composite
April 19, 2016
Lecture 01: Introduction
April 13, 2016